
Released: 2013
Video Format: MOV
Resolution: 1680×1050
File Size: 1.99 GB
More info
Welcome to the spherevfx video series on arnold for maya.
The purpose of this series is to get you confident with using arnold, and have a firm grounding in all it has to offer as a feature film, production render engine. We are going to spend our time going through arnold from top to bottom looking at all the key features of the render engine. Read more…
Tagged as:
Arnold,
Arnold for Maya,
Maya,
sphereVFX,
V-Ray
Continue Reading

Instructor: Stanislav Poritskiy
Runtime: 2h
Level: Advanced
Software used: Maya 2012, Maxwell 2.6
Video Format: MP4
Resolution: 1280×720
File Size: 1.20 GB
More info
In this tutorial, we will cover multiple stages of preparing the geometry for rendering. We will set up UVs, materials, textures, as well as a series of light sources. Read more…
Tagged as:
Architectural Visualization,
Digital Tutors,
Maxwell 2.6,
Maxwell Render,
Maya,
Maya 2012,
Rendering,
Stanislav Poritskiy
Continue Reading

Instructor: Maxim Fleury
Runtime: 4h 21m
Level: Advanced
Software used: Maya 2010, Photoshop CS5, ZBrush 4R5
Video Format: FLV
Resolution: 1280×720
File Size: 3.12 GB
More info
In this tutorial we will learn how to take a medieval concept through Maya and ZBrush, and create a nice character render from it.
We will start with an old character sketch, from there take some reference photos which we will bring into Maya to create our base mesh. Once we’re happy with it, we’ll take it into ZBrush where we will sculpt the details and do the textures. Read more…
Tagged as:
Digital Tutors,
Maxim Fleury,
Maya,
Medieval Character Concepts,
ZBrush
Continue Reading

Instructor: Andrew Conroy
Runtime: 3h 53m
Level: Advanced
Software used: Maya 2012
Video Format: FLV
Resolution: 1280×720
File Size: 1.19 GB
More info
In this Maya tutorial we discover the process of creating smears using traditional concepts on a CG animation.
We will start the project with a blocked animation. Then, we will begin talking about dynamic poses, line of action and silhouette, but also leading edge and how we build smear frames. Throughout the training we will spline the animation, cover hot keys to speed up your workflow, and talk a bit about the graph editor. We then leap into creating duplicate frames and smear frames similar to those created by 2D animators. Read more…
Tagged as:
Andrew Conroy,
Animation,
Digital Tutors,
Maya
Continue Reading

Instructor: Justin Marshall
Runtime: 2h 59m
Level: Beginner
Software used: ZBrush 4R5, Maya 2013
Video Format: FLV
Resolution: 1280×720
File Size: 3.07 GB
Home Page
Going through tutorial projects step-by-step is a really powerful way to learn to sculpt in ZBrush. You can see how the tools work as you follow along and sculpt a particular model with your tutor.
The real power, however, comes from being able to take the techniques you’ve learned and apply them in different ways to different projects. This knowledge and adaptability only comes from practice and the experience of dealing with different situations as they arise. To simulate this, you’ll be presented with a series of ZBrush sculpting exercises. Read more…
Tagged as:
Digital Tutors,
Justin Marshall,
Maya,
Sculpting,
Skill-Builder,
ZBrush
Continue Reading

Instructor: Kyle Green
Runtime: 35m 55s
Level: Beginner
Software used: Maya 2013
Video Format: FLV
Resolution: 1280×720
File Size: 461 MB
Home Page
In this series of Maya tutorials, we will take in introductory look at the Viewport 2.0 tool set available in Maya.
With Viewport 2.0, we can view high-quality lighting and shadows, real-time ambient occlusion, motion blur and other effects directly within the Maya viewport. Read more…
Tagged as:
Digital Tutors,
Kyle Green,
Maya,
Maya 2013,
Utilizing Viewport 2.0
Continue Reading

Instructor: Antony Ward
Runtime: 2h 32m
Level: Advanced
Software used: Maya 2013
Video Format: FLV
Resolution: 1280×720
File Size: 1.50 GB
Home Page
In this series of Maya tutorials we will explore the world of nHair in Maya. Throughout the lessons, we will take a pre-made scene and give the main character a full animatable hair style.
We will begin by walking through the various methods used for initially setting up our hair, before we explore more advanced areas like collisions, dynamic forces and, of course, shading and rendering. Read more…
Tagged as:
Antony Ward,
Digital Tutors,
Maya,
Maya 2013,
nHair
Continue Reading

Instructor: Ran Ben Avraham
Duration: 04:25:41
Released: 2013
Video Format: MP4
Resolution: 1024×576
File Size: 4.52 GB
Home Page
cmiVFX has released their first video of the brand new MAYA AFTER EFFECTS – RAPID PRIMER. This course introduces viewers to the Autodesk Maya and Adobe After Effects pipeline workflow. Step by step we will build this happy little scene, from scratch. Within Maya we’ll touch on multiple subjects such as modeling, UV mapping, building complex shaders, using different deformers, rigging, lighting and animating. More, we’ll learn how to set up multiple render passes. Later on, how to use and compose them, setting up our render settings and all in a linear workflow. Read more…
Tagged as:
After Effects,
Autodesk Maya,
cmiVFX,
Maya
Continue Reading

Instructor: Justin Marshall
Runtime: 2h 35m
Level: Intermediate
Software used:Maya 2013
Video Format: FLV
Resolution: 1280×720
File Size: 1.04 GB
Home Page
In this Skill-Builder tutorial, we will talk about the process of interpreting different shapes and creating geometry in efficient ways.
Going through tutorial projects step-by-step is a really powerful way to learn the different modeling tools and techniques. You can see how those tools work as you follow along and create a particular model with your tutor. Read more…
Tagged as:
Digital Tutors,
Justin Marshall,
Maya,
Maya 2013,
Modeling,
Skill-Builder
Continue Reading