Posts tagged as:

gnomon workshop

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Author: Andras Kavalecz
Released:  2013
Format: MP4
Resolution: 1280×720
Duration: 7h 49m
Size: 6.3 GB
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In this tutorial, Andras Kavalecz demonstrates how to develop a 2D concept by Stephen Change into 3D using Modo.
Andras will guide the viewer through the entire process from modeling, UV layout, painting textures, replicators, lighting, shading and rendering. The goals of this demonstration is to showcase Modo’s “artist-friendly” and intuitive workflow and to share how Modo can bridge 2D concept art with 3D look development – empowering the 2D concept artist with the flexibility of 3D. Read more…

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Author: Frederic Durand
Released: 2013
Format: MP4
Resolution: 1280×720
Duration: 3h 26m
Size: 2.25 GB
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It is reasonably assumed that lighting is all about lights. The word ‘illumination’ implies that we exclusively focus on areas that are lit or brightened.Shade would only be the remainder of the areas we left untouched. Yet, this is not the way we should think about lighting. Notan is a Japanese word that means “lightness-darkness,” and it encompasses one of the fundamental principles of composition in painting, photography, film and computer-generated imagery.  Read more…

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Gnomon Workshop Anatomy Workshop Volume 5 Structure and Anatomy of the Human Torso

Author: Charles Hu
Released: Mar 2013
Format: MP4
Resolution: 1280×720
Duration: 182 minutes
Size: 5.38 GB
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This series of tutorials is focused on and titled Structure and Anatomy of the Human Torso. In a continuation of his previous lectures on human anatomy, figure artist Charles Hu approaches these lectures in the same fashion, beginning with a discussion on the primary skeletal structures making up the torso – the neck, spine, rib cage, pelvis and shoulder. After discussing the primary structures and proportions, he begins by breaking down the primary muscle groups, starting with the neck then working his way down to the shoulder, chest, and abdomen, before moving to the muscle groups of the back. Read more…

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Gnomon Workshop Anatomy Workshop Volume 4 Anatomy of the Human Head

Author: Charles Hu
Released: Mar 2013
Format: MP4
Resolution: 1280×720
Duration: 284 minutes
Size: 8.34 GB
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In this human anatomy tutorial titled Anatomy of the Human Head, figure artist Charles Hu provides an anatomical breakdown of the human head. Beginning with general proportions, planes and structural landmarks, Charles then demonstrates how to apply these principles with a series of life drawing exercises. In these three exercises – from Front, Side and ¾ View, he shows how to approach the lay-ins using the general proportions discussed previously. Read more…

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Gnomon Workshop Anatomy Workshop Volume 3 Skeletal Structure, Mechanics and Proportion

Author: Charles Hu
Released: March 21, 2013
Format: MP4
Resolution: 1280×720
Duration: 137 minutes
Size: 4.08 GB
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In this human anatomy tutorial series titled Skeletal Structure, Mechanics and Proportion, instructor Charles Hu will break down the human skeletal system in terms of how it relates to drawing a dynamic figure. Starting with basic proportion and structure, Charles breaks down the human skeleton into 9 primary structures: the head, shoulder, rib cage, spine, pelvis, arms, legs, hands and feet. Read more…

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Video Training Gnomon Workshop

Author: David Krentz
Released: December 15, 2006
Format: MKV
Resolution: 720×400, 720×480 (DVDRip)
Duration: 140 minutes
Size: 4.10 GB
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Many of us drew dinosaurs when we were kids. Dinosaurs are beasts of paradox. They inhabited the world between monster and animal, imagination and science. For many, dinosaurs were the introduction to understanding the natural world. It is not surprising that many of the world’s leading paleontologists started out as artists themselves. Read more…

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Gnomon Workshop Anatomy Workshop Volume 2 Figure Drawing Principles

Author: Charles Hu
Released: November 12, 2012
Format: MP4
Resolution: 1280×720
Duration: 138 minutes
Size: 6.04 GB
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In this lecture, the second title in a series on human anatomy as it relates to figurative art, figure painter and instructor Charles Hu expands on the structure and proportion principals discussed in his first lecture, translating them into a live figure drawing studio environment. Charles begins this lecture by discussing the principals of shading and light to describe three dimensional forms, as he will be demonstrating shading techniques later in the lecture. Read more…

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Video Training Gnomon Workshop

Author: Wayne Barlowe
Released: 2009
Duration: 129 minutes
Format: MOV
Resolution: 853×480
Size: 2.31 GB
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This DVD offers aspiring character designers a glimpse into the thoughts and processes of leading film character designer, Wayne Barlowe. With a focus upon the centuries-old traditions of pencil drawing, Wayne discusses the various graphic mediums associated with non-digital drawing. He then takes the viewer through the step-by-step process behind executing a typical character design for feature film, addressing the mind-set behind creating original, thought-provoking designs. Read more…

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Video Training Gnomon Workshop

Structure and Proportion
Author: Charles Hu
Format: MOV
Resolution: 1280×720
Duration: 115 minutes
Size: 3.33 GB
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In this first lecture of a series focusing on human anatomy as it relates to figurative art, figure painter and instructor Charles Hu discusses key skeletal and muscular landmarks along with methods for maintaining the correct proportional relationships between the various structures of the human body. Read more…

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Video Training Gnomon Workshop

Author: Alex Alvarez
Software Used : Autodesk Maya,Onyx Computing
Format: MP4
Resolution: 1280×720
Duration: 552 minutes
Size: 5.81 GB
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This DVD explores how to incorporate the Onyx Tree suite of programs into a Maya and Mental Ray workflow, while demonstrating scene layout and rendering techniques that apply to any artist interested in natural environments. We begin with Onyx Broadleaf, an invaluable tool for quickly creating a diverse library of physically accurate trees. Read more…

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