Posts tagged as:

3ds Max

http://i64.fastpic.ru/big/2014/0915/8f/ca6227182be71850d6a28711bdbfc18f.jpg

Instructor: Micha Koren
Runtime: 8h 11m
Video Format: MP4
Resolution: 1280 x 720
File Size: 3.34 GB
More info

Throughout these lessons we’ll learn how to model a detailed architectural house from 2D CAD plans and optimize it for a fast and impressive presentation rendering. We’ll go through the steps of modeling and rendering an architectural house in a way that makes it quick to create, easy to edit and fast to render.  Read more…

{ 0 comments }

Continue Reading

http://i64.fastpic.ru/big/2014/0908/bd/deabeef986aeaa12f0471ebc96fababd.jpg

Instructor: Stephen Hauer
Runtime: 2h 4m
Video Format: MP4
Resolution: 1280 x 720
File Size: 1.06 GB
More info

Throughout these lessons we’ll learn what it takes to create assets for a AAA game developer. We’ll explore the technical theory of how to achieve consistent resolution for high end games by implementing Texel Density. We’ll explore cutting edge tips and tricks for speeding up workflows and customizing our User Interface through basic scripting.  Read more…

{ 0 comments }

Continue Reading

http://i67.fastpic.ru/big/2014/0908/18/745845255d34c10fb29dade771fdff18.jpg

Instructor: John Brophy
Runtime: 3h 19m
Video Format: MP4
Resolution: 1280 x 720
File Size: 3.20 GB
More info

In this tutorial we’ll learn how to use KRAKATOA to create production quality hair. We will begin by going over the basics of 3ds Max’s Hair and Fur modifier, which will drive the particle hair created by KRAKATOA.
Read more…

{ 0 comments }

Continue Reading

http://i68.fastpic.ru/big/2014/0824/cb/52115e261532dc27378c24d213c781cb.jpg

Instructor: Joshua Kinney
Runtime: 12h
Video Format: MP4
Resolution: 1280 x 720
File Size: 5.76 GB
More info

In this training we’ll cover in great detail how to create a highly detailed game ready revolver. To begin, we’ll learn how to create a detailed high poly model. During this section you will learn tons of tools and techniques specifically for high poly modeling, but more importantly how to plan and model complicated shapes.  Read more…

{ 0 comments }

Continue Reading

http://i67.fastpic.ru/big/2014/0814/52/4432fc2890049c304690c2c405963a52.jpg

Instructor: Joshua Kinney
Runtime: 2h 18m
Video Format: MP4
Resolution: 1280 x 720
File Size: 665 MB
More info

In this series of tutorials we’ll learn how to quickly get up and running with modeling, texturing, lighting and rendering in 3ds Max.
Read more…

{ 0 comments }

Continue Reading

http://i67.fastpic.ru/big/2014/0803/d4/c01a9c24582b97a75d57362482dd73d4.jpg

Instructor: Vikrant Dalal
Runtime: 1h 25m
Video Format: MP4
Resolution: 1280×720
File Size: 409 MB
More info

In this tutorial we will learn how to create a realistic rocket launch shot. Throughout these lessons we will learn how to build a complete shot using 2D and 3D elements.  Read more…

{ 0 comments }

Continue Reading

http://i66.fastpic.ru/big/2014/0728/3a/434905c5d63647adf65079daa6ff623a.jpg

Instructor: Robert Meyers
Runtime: 1h 39m
Video Format: MP4
Resolution: 1280×720
File Size: 820 MB
More info

In this series of lessons, we’ll look at techniques for creating photo-real lighting, shading and texturing using a reference image as our guide. As audiences demand greater immersion in entertainment media, adding realism to an artificially created scene is an essential part of visual effects work. The use of reference and real-world texturing is increasingly important in this process.  Read more…

{ 0 comments }

Continue Reading

http://i66.fastpic.ru/big/2014/0724/c7/f82f3aed804a1845357393241f598fc7.jpg

Instructor: Brendan McCaffrey
Runtime: 2h 18m
Video Format: MP4
Resolution: 1280×720
File Size: 5.06 GB
More info

Throughout these lessons we’ll dive into learning the essential techniques for producing high resolution virtual photos of products.
Read more…

{ 0 comments }

Continue Reading

Instructor: Delano Athias
Runtime: 5h 39m
Level: Intermediate
Software used: Autodesk 3ds Max 2015
Video Format: FLV
Resolution: 1280×720
File Size: 983 MB
More info

In this series of lessons we will learn how to push our character rigs beyond the basics in 3ds Max.

We’ll start by learning how to build a modular system, with advanced twisting and volume capabilities that will be inserted throughout the rig to improve deformations. Read more…

{ 0 comments }

Continue Reading

Instructor: Micha Koren
Runtime: 4h 31m
Level: Advanced
Software used: 3ds Max 2012, Vray 2.0, AutoCAD 2014, Photoshop CS3
Video Format: MP4
Resolution: 1280×720
File Size: 1.74 GB
More info

Throughout these lessons we’ll look at how to generate architectural forms in 3ds Max from various inputs such as graphical data, images, video, audio and simulated forces. Read more…

{ 0 comments }

Continue Reading