cmiVFX – Blender GreenScreen Keying Concepts
English|Audio: aac, 48000 Hz, stereo (und)
MP4| Video: h264, yuv420p, 1440×1080, 25.00 fps(r) (und)| 1.22GB
Genre: Video Tutorial

One essential task in compositing is greenscreen-keying. Placing an actor in a CG environment can be as important as creating the virtual set itself. The key to a convincing VFX shot with greenscreen footage is a convincing key. Blender?s node-editor has all the tools you need for that. To continue the Blender Compositing Series this cmiDirect video will show you how to do greenscreen-keying with Blender. Read more…

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cmiVFX – BodyPaint UV Layout And Texture Painting
English|Audio: aac, 22050 Hz, mono (eng)
MP4| Video: h264, yuv420p, 1024×576, 12.00 fps(r) (eng)| 837MB
Genre: Video Tutorial

BodyPaint 3D offers complete control over your textures with layers, filters and tablet support while working in 3D. Multichannel stroke support allows for painting across many channels at once while working in the 3D View. Maxon’s RayBrushTM technology lets you view the results of your painting in real-time without ever having to hit the render button. Read more…

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Character Concepting Workflows for Games in Photoshop with Eric Chiang
English| Release Date: May 1, 2012| Duration: 2 hrs. 43 min.
Author: Eric Chiang| Required Software: Photoshop CS5
FLV| Video: vp6f, yuv420p, 1280×720, 15.00 fps(r)| 884MB
Audio: mp3, 44100 Hz, mono, 96 kb/s

In this Photoshop tutorial we will look at the basic principles of designing a video game character utilizing Photoshop as a drawing and painting tool. We’ll learn about subjects such as sketching, design, rendering techniques and orthographic models sheets. We’ll begin with the exploratory sketching phase, which is a stage where the concept artist produces loose grayscale sketches to communicate ideas to the team. We’ll then take that sketch from a rough idea into a fully realized piece of concept art. From there, we’ll take the design into a key part of video game character concept art: the orthographic. By the end of this tutorial we will have taken a look at a typical video game studio pipeline and learned numerous tips and techniques for how to be efficient in a video game production environment. Read more…

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Digital Tutors – Polygon Modeling Workflows in CINEMA 4D
English| Release Date: May 1, 2012| Duration: 3 hrs. 1 min.
Author: Justin Marshall| Required Software: CINEMA 4D
FLV| Video: vp6f, yuv420p, 1280×720, 15.00 fps(r)| 1.16GB
Audio: mp3, 44100 Hz, mono, 96 kb/s

In this series of lessons we’ll learn to use CINEMA 4D’s unique modeling workflow to create organic polygon models. We’ll start out by talking about what polygons are and what the advantages and disadvantages are of using them. Then, using a dinosaur as an example, we’ll use CINEMA 4D’s procedural, hierarchy-based workflow in combination with traditional polygon techniques to build an organic model from scratch. We’ll cover polygon tools that will allow you to extrude, cut, or subdivide your geometry as well as generators that will allow you to work symmetrically and to see a smoothed version of your model as you work. In the end you’ll have a great idea of the power and flexibility CINEMA 4D offers when building polygonal models. Read more…

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VrayArt – VRay Webinars Pack
English|Audio: aac, 44100 Hz, stereo (eng)
MP4| Video: h264, yuv420p, 1280×720, 30.00 fps(r) (und)| 6.88GB
Genre: Video Tutorial

25 hours of VRay TOTAL training for less than $4 per hour!
I think even you can earn back that invesment in less than few days!
One of the most EXCLUSIVE packs that I’ve ever shared with YOU!
In these Webinars we have everything you need to know about Perfect 3D Visualization. Read more…

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Digital Tutors – New Features in Unity 3.5
English| Release Date: May 1, 2012| Duration: 2 hrs. 9 min.
Author: Joshua Kinney| Required Software: Unity 3.5
FLV| Video: vp6f, yuv420p, 1280×720, 15.00 fps(r)| 1.05GB
Audio: mp3, 44100 Hz, mono, 96 kb/s

In this course we’ll be discussing most of the major features added to the Unity game engine in the latest release, Unity 3.5. Through out these lessons, we’ll learn how to utilize Unity’s Pathfinding system to create quick and efficient AI. Then we’ll move on by discussing the new particle system interface called Shuriken where we’ll create a pillar of fire. After that, we’ll get into working with the HDR capabilities and create a stunning composition in real time. Then we’ll finish this course up by discussing light probes and occlusion culling. Both are great ways to create a beautiful game but also keep our performance costs low. Read more…

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Total Training – Personal Computer Fundamentals (2010)
English|Audio: wmav2, 44100 Hz, stereo, 48 kb/s
WMV| Video: vc1, yuv420p, 960×540, 282 kb/s, 30.00 fps(r)| 943MB
Genre: Video Tutorial

Computers are part of our everyday world. Those who have never used a one can be intimidated. Those who use one every day have often not been provided basic instructions it’s “assumed” they know. In this course, we take away the fear and mystery of the PC. We introduce the parts, terminology and basic skills everyone needs to know to be comfortable using a computer in a visual, easy-to-understand way. Want to know what the Windows operating system actually does or why you should care about RAM? How about what actually happens when you “log on”? With Total Training, you’ll master the fundamentals of the PC so you can enjoy and benefit from it without frustration or fear. Read more…

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Pluralsight-training.net – XML Fundamentals
English|Authored by: Dan Sullivan |Duration: 4h 50m| Level: Intermediate| WMV| 1.76GB
Genre: Video Tutorial

This course covers the fundamentals of XML and is based on the XML Recommendation and the Namespaces in XML Recommendation. If covers the features and capabilities of XML using the standards it is based on and examples. Read more…

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Introduction to Computer Science and Programming using Python
English|Audio: aac, 48000 Hz, stereo (und)
MP4| Video: h264, yuv420p, 480×360, 29.97 fps(r) (und)| 4.20GB
Genre: Video Tutorial

This subject is aimed at students with little or no programming experience. It aims to provide students with an understanding of the role computation can play in solving problems. It also aims to help students, regardless of their major, to feel justifiably confident of their ability to write small programs that allow them to accomplish useful goals. The class will use the Python programming language. Read more…

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Tina Cintron – Crystal Drawing For All
English|5xDVDRip |AVI | 720×544 | 05:15:52 | 6.83 GB
Genre: Video Tutorial

This is a comprehensive instructional series that teaches drawing techniques from the most basic shapes to advanced concepts such as landscapes, portraits, and perspective. The series features easy-to-follow lessons and valuable techniques. Read more…

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